using UnityEngine;
using System.Collections;

public class MainMenu : MonoBehaviour {
	
	public static int difficulty = 1;
	private string title = "Kaboom!";
	private string instructionText = "Instructions:\nUse the left and right arrows to move, catch the bombs before they hit the ground.";

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	

	
void OnGUI()
{
	GUI.Label(new Rect(350,150,200,200), title);
	GUI.Label(new Rect(Screen.width/2-25,Screen.height/2+100,200,200), instructionText);
		{
			if(GUI.Button(new Rect(Screen.width/2-100,Screen.height/2-25,200,50),"New Game"))
			{
				Application.LoadLevel(1);
			}
		}
	if(GUI.Button(new Rect(Screen.width/2-35,Screen.height/2+180,100,25),"HighScores"))
			Application.LoadLevel(3);
		
}
}